Part 7 of the Hard difficulty Space Marine Let's Play is uploading to YouTube. Check it out at http://www.youtube.com/user/EmeraldSuzaku
If you think the game is awesome, it can be purchased via Steam or Amazon for a reasonable price.
Likely one of the first things viewers will notice is the very obvious gap between part 6 and part 7. That's because I didn't record a chunk of it. A friend came over wand wanted to see the game, so I played for, oh, an hour or so without doing any sort of recording. The result is the hole. Sorry about that :-(
This video marks my first upload since YouTube lifted its 15 minute time limit. As such, it's as much an exercise in uploading a massive video as it is in continuing the Let's Play. I actually hadn't intended to do much with the Space Marine LP since I skipped recording that segment, but I happened to come back to it while looking for something to make a long video from. And really, if I'm going to upload it anyway I may as well actually continue the Let's Play. So, mea culpa on the gap, but there shouldn't be another one moving forward.
I once again didn't edit out the deaths, so you get to see me chopped, diced, smashed, and exploded many times. I don't *think* it bogs things down too much here, as I didn't generally die too many times in a row, but let me know if that is not the case. There is one fight that I ended up having to redo a few times which might be pushing the envelope, but I hope that nothing else is terribly frustrating to watch. After all, one of the purposes here is to chronicle my journey through these games, and it just wouldn't be accurate if it didn't expose some suckitude on my part. Especially in genres I'm not all that great at (read: most of them).
This video is probably longer than I would normally make them, and covers multiple chapters. I really should try to break up the videos along chapter lines, but the transitions between chapters are pretty seamless in Space Marine, so complicates matters a bit. If I ever revisit this game--say for more of a guided tour-style of video--I may see about doing that then. Right now I'm looking to scale the videos down to an hour or so apiece, unless other breakpoints end up making more sense.
And I still think I'm nuts for running this on Hard for a first-time through....
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